local _layoutTable = { LevelID = 530171, LevelItemList = { { Type = 0, CamAngle = 0, LevelItemID = 1001, LevelItemType = 1, ItemPos = FP.newV2(-195.88,-303.56), ItemDir = FP.newV2(0.659,-0.752), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53017101, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = true, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2001, LevelItemType = 2, ItemPos = FP.newV2(-179.33,-320.63), ItemDir = FP.newV2(-0.699,0.715), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53017102, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 99, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(10), Width = FP.newV1(20), Count = 40, LevelItemID = 2002, LevelItemType = 2, ItemPos = FP.newV2(-174.78,-329.18), ItemDir = FP.newV2(-0.661,0.751), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53017103, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 2001, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 99, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 2, Length = FP.newV1(10), Width = FP.newV1(20), Count = 30, LevelItemID = 2003, LevelItemType = 2, ItemPos = FP.newV2(-170.74,-322.57), ItemDir = FP.newV2(-0.726,0.687), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53017111, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2011, LevelItemType = 2, ItemPos = FP.newV2(-142.16,-354.84), ItemDir = FP.newV2(-0.717,0.697), ActiveDefault = false, }, { WeightMonsterIDList = { { MonsterID = 53017181, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2021, LevelItemType = 2, ItemPos = FP.newV2(-167.58,-321.88), ItemDir = FP.newV2(-0.783,0.623), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53017196, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2022, LevelItemType = 2, ItemPos = FP.newV2(-171.74,-327.06), ItemDir = FP.newV2(-0.752,0.659), ActiveDefault = true, }, { WeightMonsterIDList = { { MonsterID = 53017192, Weight = FP.newV1(100), }, }, Mode = 0, IsLeader = false, LeaderID = 0, ActiveDis = FP.newV1(-1), ShowRedPointType = 1, UnbornRedPointType = 0, UnbornMapWaitTime = 0, RefreshCount = 1, ReplenishNumLimit = 0, RefreshDelayTime = FP.newV1(0), RenderToMonster = false, IsFirstDelay = false, IsRandomByRandomPoolItem = false, LayoutType = 0, Count = 1, LevelItemID = 2023, LevelItemType = 2, ItemPos = FP.newV2(-176.53,-332.34), ItemDir = FP.newV2(-0.768,0.64), ActiveDefault = true, }, { Title = "IDS_LevelName_SiMianChuGe", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(-174.46,-325.28), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(25), GuideRadius = FP.newV1(20), ItemIDList = { 2001, 2002, 2003, }, Param1 = 100, ParamStr = "IDS_MonsterName_DiBing", PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5001, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { Title = "IDS_LevelName_SiMianChuGe", Branch = 0, AimList = { { Type = 14, Position = FP.newV2(-153.79,-343), Direction = FP.newV2(-0.803,0.596), ShapeType = 2, Width = FP.newV1(5), Length = FP.newV1(40), GuideWidth = FP.newV1(5), GuideLength = FP.newV1(40), Param1 = { ShapeType = 2, Pos = FP.newV2(-153.79,-343), Dir = FP.newV2(-0.803,0.596), Length = FP.newV1(40), Width = FP.newV1(5), }, ParamStr = "IDS_LevelLayout_TaskTitle_249", PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5002, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { Title = "IDS_LevelName_SiMianChuGe", Branch = 0, AimList = { { Type = -1, Position = FP.newV2(-151,-346.5), Direction = FP.newV2(0,1), ShapeType = 1, Radius = FP.newV1(40), GuideRadius = FP.newV1(25), ParamID = 53017111, Param1 = 1, PathPoints = { }, }, }, PlayBeginSound = false, PlayCompleteSound = false, LevelItemID = 5003, LevelItemType = 5, ItemPos = FP.newV2(0,0), ItemDir = FP.newV2(0,1), ActiveDefault = false, }, { CamAngle = 0, LevelItemID = 6500, LevelItemType = 6, ItemPos = FP.newV2(-127.1,-247.92), ItemDir = FP.newV2(-0.617,-0.787), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(4), ShowLength = 20, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8001, LevelItemType = 8, ItemPos = FP.newV2(-130.1,-328.2), ItemDir = FP.newV2(-0.765,-0.644), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(40), Width = FP.newV1(4), ShowLength = 40, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8002, LevelItemType = 8, ItemPos = FP.newV2(-204.5,-295.3), ItemDir = FP.newV2(0.767,-0.641), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(20), Width = FP.newV1(4), ShowLength = 20, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8003, LevelItemType = 8, ItemPos = FP.newV2(-179.1,-285.6), ItemDir = FP.newV2(-0.48,-0.877), ActiveDefault = true, }, { ShowRedPointType = 0, Length = FP.newV1(40), Width = FP.newV1(4), ShowLength = 40, ShowWidth = 5, Effect = "E_Mesh_Cj_zudang01.prefab", EffectStay = false, LevelItemID = 8004, LevelItemType = 8, ItemPos = FP.newV2(-157.59,-339.31), ItemDir = FP.newV2(-0.782,0.624), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 8.64, LevelItemID = 15001, LevelItemType = 15, ItemPos = FP.newV2(269.63,-47.96), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 8.61, LevelItemID = 15002, LevelItemType = 15, ItemPos = FP.newV2(245.77,3.62), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_smallfire", ItemPosY = 5.88, LevelItemID = 15003, LevelItemType = 15, ItemPos = FP.newV2(223.92,8.82), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_animals", ItemPosY = 27.33, LevelItemID = 15004, LevelItemType = 15, ItemPos = FP.newV2(254.39,-60.09), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 7.99, LevelItemID = 15005, LevelItemType = 15, ItemPos = FP.newV2(247.88,121.83), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 5.13, LevelItemID = 15006, LevelItemType = 15, ItemPos = FP.newV2(221.13,86.76), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 8.692, LevelItemID = 15007, LevelItemType = 15, ItemPos = FP.newV2(262.23,71.199), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 4.64, LevelItemID = 15008, LevelItemType = 15, ItemPos = FP.newV2(224.07,52.07), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_flag", ItemPosY = 12.98, LevelItemID = 15009, LevelItemType = 15, ItemPos = FP.newV2(296.53,118.99), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 6.431883, LevelItemID = 15010, LevelItemType = 15, ItemPos = FP.newV2(280.04,116.66), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_animals", ItemPosY = 20.41, LevelItemID = 15011, LevelItemType = 15, ItemPos = FP.newV2(317.5,140.81), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 9.356, LevelItemID = 15012, LevelItemType = 15, ItemPos = FP.newV2(345.128,101.74), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 9.62, LevelItemID = 15013, LevelItemType = 15, ItemPos = FP.newV2(324.12,135.34), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_ambient_bonfire", ItemPosY = 11.76, LevelItemID = 15014, LevelItemType = 15, ItemPos = FP.newV2(327.84,183.51), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 14.58, LevelItemID = 15015, LevelItemType = 15, ItemPos = FP.newV2(338.12,62.61), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 14.5, LevelItemID = 15016, LevelItemType = 15, ItemPos = FP.newV2(347.49,60.26), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 15.1, LevelItemID = 15017, LevelItemType = 15, ItemPos = FP.newV2(339.15,20.89), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 10.42, LevelItemID = 15018, LevelItemType = 15, ItemPos = FP.newV2(415.26,78.42), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 9.14, LevelItemID = 15019, LevelItemType = 15, ItemPos = FP.newV2(381.95,97.42), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 9.12, LevelItemID = 15020, LevelItemType = 15, ItemPos = FP.newV2(382.02,70.85), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 10.59, LevelItemID = 15021, LevelItemType = 15, ItemPos = FP.newV2(415.41,92.35), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 10.25, LevelItemID = 15022, LevelItemType = 15, ItemPos = FP.newV2(432.12,77.89), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 10.21, LevelItemID = 15023, LevelItemType = 15, ItemPos = FP.newV2(432.16,92.71), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 8.6, LevelItemID = 15024, LevelItemType = 15, ItemPos = FP.newV2(316.43,-31.52), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_stream", ItemPosY = 5.84, LevelItemID = 15025, LevelItemType = 15, ItemPos = FP.newV2(388.7,1.72), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 9.966, LevelItemID = 15026, LevelItemType = 15, ItemPos = FP.newV2(381.689,0.01), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 9.99, LevelItemID = 15027, LevelItemType = 15, ItemPos = FP.newV2(374.94,0.16), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_xiaohe", ItemPosY = 5.61, LevelItemID = 15028, LevelItemType = 15, ItemPos = FP.newV2(394.97,-15.95), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_stream", ItemPosY = 6.41, LevelItemID = 15029, LevelItemType = 15, ItemPos = FP.newV2(384.27,-33.82), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 10.06, LevelItemID = 15030, LevelItemType = 15, ItemPos = FP.newV2(374.66,11.48), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 10.21, LevelItemID = 15031, LevelItemType = 15, ItemPos = FP.newV2(382.38,12.1), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_sea", ItemPosY = 5.56, LevelItemID = 15032, LevelItemType = 15, ItemPos = FP.newV2(438.71,85.38), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_sea", ItemPosY = 5.56, LevelItemID = 15033, LevelItemType = 15, ItemPos = FP.newV2(426.91,99.55), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_sea", ItemPosY = 5.81, LevelItemID = 15034, LevelItemType = 15, ItemPos = FP.newV2(423.23,71.28), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_sea", ItemPosY = 7.1, LevelItemID = 15035, LevelItemType = 15, ItemPos = FP.newV2(417.48,49.51), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_sea", ItemPosY = 5.5, LevelItemID = 15036, LevelItemType = 15, ItemPos = FP.newV2(413.9,25.14), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 9.75, LevelItemID = 15037, LevelItemType = 15, ItemPos = FP.newV2(408.3,47.16), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 9.72, LevelItemID = 15038, LevelItemType = 15, ItemPos = FP.newV2(401.98,47.08), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 10.5, LevelItemID = 15039, LevelItemType = 15, ItemPos = FP.newV2(408.43,36.96), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 10.17, LevelItemID = 15040, LevelItemType = 15, ItemPos = FP.newV2(402.34,36.86), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_sea", ItemPosY = 5.37, LevelItemID = 15041, LevelItemType = 15, ItemPos = FP.newV2(405.89,9.65), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 10, LevelItemID = 15042, LevelItemType = 15, ItemPos = FP.newV2(408.53,25.69), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, { SourceName = "SFX_torch", ItemPosY = 10.114, LevelItemID = 15043, LevelItemType = 15, ItemPos = FP.newV2(402.28,25.593), ItemDir = FP.newV2(0,1), ActiveDefault = true, }, }, LevelEventList = { { EventID = 21, LogicType = 0, EventTimes = 1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 4, Param1 = { { Path = "Assets/TimeLine/Prefabs/Interlude/Plot_101_07_001.prefab", Time = 0, AdsorbType = 0, AdsorbParam = 0, }, }, Param2 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 22, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5001, }, }, }, Actions = { { Type = 4, Param1 = { { Path = "Assets/TimeLine/Prefabs/Interlude/Plot_101_07_002.prefab", Time = 0, AdsorbType = 0, AdsorbParam = 0, }, }, Param2 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 23, LogicType = 0, EventTimes = 1, Conditions = { { Type = 7, IsPulse = false, Param1 = "SlowMotion_1", }, }, Actions = { { Type = 4, Param1 = { { Path = "Assets/TimeLine/Prefabs/Interlude/Plot_101_07_003.prefab", Time = 0, AdsorbType = 0, AdsorbParam = 0, }, }, Param2 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 1, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5003, }, }, }, Actions = { { Type = 14, Param1 = "SlowMotion_1", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 2, LogicType = 0, EventTimes = 1, Conditions = { { Type = 13, IsPulse = false, Param1 = "Assets/TimeLine/Prefabs/Interlude/Plot_101_07_003.prefab", }, }, Actions = { { Type = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 5, LogicType = 0, EventTimes = 1, Conditions = { { Type = 5, IsPulse = false, Param1 = FP.newV1(0), }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 6, LogicType = 0, EventTimes = 1, Conditions = { { Type = 2, IsPulse = false, }, }, Actions = { { Type = 2, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 10, LogicType = 0, EventTimes = 1, Conditions = { { Type = 13, IsPulse = false, Param1 = "Assets/TimeLine/Prefabs/Interlude/Plot_101_07_001.prefab", }, }, Actions = { { Type = 17, Param1 = 1, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 8, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 18, Param1 = 53017101, Param2 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 31, LogicType = 0, EventTimes = 1, Conditions = { { Type = 13, IsPulse = false, Param1 = "Assets/TimeLine/Prefabs/Interlude/Plot_101_07_001.prefab", }, }, Actions = { { Type = 6, Param1 = "Light_Hard_530171_01", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 32, LogicType = 0, EventTimes = 1, Conditions = { { Type = 13, IsPulse = false, Param1 = "Assets/TimeLine/Prefabs/Interlude/Plot_101_07_002.prefab", }, }, Actions = { { Type = 6, Param1 = "Light_Hard_530171_02", DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 11, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5001, }, }, }, Actions = { { Type = -6, ItemIDList = { 2001, 2002, 2003, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, { Type = 10702, ItemIDList = { 8004, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = 12, LogicType = 0, EventTimes = 1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5002, }, }, }, Actions = { { Type = 10101, ItemIDList = { 2011, }, Param1 = true, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 1, IsPulse = false, }, }, Actions = { { Type = 10401, ItemIDList = { 5001, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5001, }, }, }, Actions = { { Type = 10401, ItemIDList = { 5002, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, { EventID = -1, LogicType = 0, EventTimes = -1, Conditions = { { Type = 10402, IsPulse = false, ItemIDList = { 5002, }, }, }, Actions = { { Type = 10401, ItemIDList = { 5003, }, DelayTime = FP.newV1(0), RepeatTimes = 1, }, }, }, }, ItemGroupDict = { [2001] = { [2] = { 2001, 2002, 2003, }, }, }, } return _layoutTable