local _moveData = { ["Monster_SiegeHuoYouJia_GuanZi_dead_loop"] = { Count = 4, IsLock = true, }, ["Monster_SiegeHuoYouJia_GuanZi_die"] = { Count = 34, IsLock = false, }, ["Monster_SiegeHuoYouJia_GuanZi_hurt"] = { Count = 9, IsLock = false, }, ["Monster_SiegeHuoYouJia_GuanZi_idle_loop"] = { Count = 40, IsLock = true, }, ["Monster_SiegeHuoYouJia_GuanZi_run_loop"] = { Count = 40, IsLock = true, }, ["Monster_SiegeHuoYouJia_GuanZi_walk_front_loop"] = { Count = 40, IsLock = false, }, } return _moveData